Daniel Satanik is a young developer with a fairly long start-up history. During my 5 years studies in game development, I also worked on multiple web portals and broadened my knowledge about my favorite topics, artificial intelligence (AI) and machine learning (ML). Furthermore, I have certifications and some practice in leading and managing inter-cultural teams. I would describe my working style as a good balance of striving for high-quality and managing resources efficiently.
I have many hobbies. My favorite non-coding activities involve Japanese culture, including language, food, games and media, as well as, weightslifting, health, motor-biking, books and martial arts.
For the longest time when I was a child I had this dream of becoming an inventor (exactly like Gyro Gearloose). When I think back now this is exactly what I am doing now. The art of software engineering entered my life through a pipe dream of becoming a game programmer or a hacker after I was fed up with Arts School. After gaining all of my experience, I still can’t help wanting to become a game developer and even though I can be rather selective with games - I know that it is my calling.Coding
Me entering the world of Japan and Japanese culture is nothing I would ever have imagined in that way. Not even close. I immersed myself in this completely contrary world and feel as comfortable as if it had always been part of my life. The reasons that happened are simple but various coincidences. I have not enough space to go into too much detail here, but in Austria we are confronted with Japanese culture early on as children through Anime on TV. Later on I found myself joining a Japanese Martial Arts Club and when the opportunity presented itself in University, I attended a Japanese class. Watching anime and reading manga became one of my favourite hobbies and was what ultimately decided that I would study in Japan and immerse myself in the culture.
This may be genetic or not, but I remember my father has continuously been in training. I picked this up when I was still in my early teens. And have done it ever since with a few necessary breaks in-between. My life would be not complete if I miss out on my regular dose of sports. When I say sports though, it is usually stuff not dependent on running and team-competition, which I kind of dislike. Apart from weight lifting I do like snowboarding, biking and swimming though.
I think for every child gaming is a must-like, especially digital ones. I was no exception and enjoyed gaming for the longest time to an extent were it filled (together with partying) most of my life. Since my education in game development, however, I started finding more joy in the challenges that arise with game designing and development. So much that I rarely play myself anymore. I am still quite interested though, and developed a habit of buying cheap indie games on Steam to test them for a few hours, to learn about new game mechanics and enjoying new things.
I cannot remember at which time I decided I was going to have a bike in the future but this never changed and ever since I have my license and my bike I have never been more fulfilled personally. I just love the feeling of the acceleration, the centrifugal forces, when the back-wheel slips and the maneuverability. Altogether biking is a part of my life I don’t want to give up.
Series and Movies
There is tons of series and movies out there and I can’t help but be interested in new stories. In my early days I used stickey-notes, then excel sheets and finally decided to semi-professionally track my watch progress. It’s not very simple though since I watch on various platforms which all keep track themselves but I try to maintain my own database as best as possible.Series and Movies
During my education I acquired certified soft skills allowing me to work in international teams and working professionally with projectmanagment-framework Scrum. The former was a two week training I completed in France, while the latter was acquired in my project mangament course in university.
My scientific interest and hence my work is focused on Machine Learning (ML) and Artificial Intelligence (AI). In the first thesis Neuroevolution, i.e. a combination of Evolutionary Algorithms (EA) and Artificial Neural Networks (ANNs), was used to adapt the game difficulty of the game Asteroids to match the users skill. In the second work I used Q-learning, a Reinforcment Learning (RL) algorithm to create a bot for Blobby Volley, that constantly challenges the player by adapting to the player’s improvement during the game. Humans always try to outsmart their opponents and change their strategies upon learning about the challenge and improve continously. So does the bot.
I did various jobs before I could really dive into the world of professional software engineering. Among others I was working in
Thereafter I was continously employed in different start-ups in which I gained invaluable expierence.
2016 - 2017
Austrian Armed Services
2014 - Spring 2016
Polycular was founded by one of my professors at Salzburg University of Applied Sciences. The company created location-based games and services with the vision to draw attention to a low ecological footprint. I was mainly involved in the game development and location-based features of the City Caching Salzburg Project utilizing the game engine Unity3d.
2012 - 2014
Spontaneous Order GmbH
I was part of Stilnest’s beginnings, helping to build the online presence. In the early stages we created a WebGL tool for customizing 3D printed jewelery under the name of Mijuu. Later the company changed to sell 3D printed jewelery from local designers in Germany and changed the name to Stilnest. I created the CMS for populating the platform with content and was implementing the front-end design.
Ritsumeikan Asia Pacific University
In my 6th semester at my university I went abroad to Japan. I indulged myself in the culture and studied, the Japanese language, cultural courses (e.g. Tea Ceremony), and Health Science. I furthermore did a lot of traveling and focused on my understanding and learning about the Japanese culture itself.
FH Salzburg MSc
In my masters I coninue studying MultiMedia Technology and am majoring in Game Development and Lead while focusing my scientific work on ML and AI.
ECMT - An Erasmus Intensive Programme
ECMT was a program held by the collaborative work of 6 universities in Europe imparting an awareness for communicating in multi-cultural teams. I joined the program as part of our BUDDY program, supporting internationals at our university.
2011 - 2014
BSc at FH Salzburg
As I was involved in media information systems and engineering in my high school I got a recommendation of one of my teachers to look into the Salzburg University of Applied Sciences. I did, and was captivated by the sheer difference between school and university. Without a second thought I left Klosterneuburg my hometown and moved to Salzburg to study MultiMedia Technology, immersing myself in fundamental techniques of game development and AR.
2006 - 2011
Even though I really enjoyed drawing all through junior high, my other passion was the natural sciences i.e. math, chemistry and physics. During that time computers were already omnipresent and also programming/coding was well-known. I decided it would be a good idea to become a game developer or a hacker and went to the technical high school HTL Spengergasse as a result.
2002 - 2006
From a very young age onward I was continuously fascinated by the art of drawing. Thus, shortly before I finished the elementary school I brought my mom to get me enrolled in the arts school Booerhaavegasse in Vienna.